Basic Screenmaking is learning to harden a simple line art stencil with UV energy and dissolve the image area. Advanced Screenmaking controls exposure undercutting and light scatter, high tension on modern thin thread mesh and making UV opaque positives for halftones and fine lines. All this starts with compensating for the effects of screenmaking in graphics programs like CorelDRAW and Photoshop and ends with printing tiny details on lights or darks.

In this seminar you will learn:

  • Simple coating experiments to decide how much direct emulsion is best
  • Coating trough variables effects on the stencil
  • Classic manual stepped exposure test
  • Using the Stouffer T-2115 gray scale positive to simulate exposures
  • Create halftone control guides in Photoshop or CorelDRAW
  • Inkjet positive variables & positive failure
  • Completely harden water resistant stencils and keep small dots open
  • You can make halftones with a fluorescent exposure unit, it's just harder
  • How to calibrate fine lines and halftones for natural exposure undercutting
  • Mesh selection including the benefits of modern thin thread mesh
  • Fast stroke speed actually prints halftones better than slow speed
  • The high tension, low off-contact, stiff blades combination works best